《战锤末世鼠疫2》4月13号进行了更新,本次更新了什么呢?下面就为大家带来战锤末世鼠疫2游戏4月13号1.0.6版本更新内容介绍,一起来看看。
Heroes!英雄们
Welcome to patch 1.0.6. In this update we've taken on board a lot of your feedback and have made adjustments accordingly with regards to boss-kill rewards and boss encounters, Rattling Gunners and walls (work continues, however!) and of course Victor's ravaged body (as well as heaps of other stuff).
欢迎来到1.0.6版本。在这次的更新中,我们接受了大量玩家们的反馈而且做了一些根据boss击杀奖励和boss遭遇,加特林鼠人和墙壁(无论如何,我们将会继续我们对于游戏的修正)
当然还有萨尔兹疲雷(女巫猎)的形体碰撞BUG(以及一大堆的东西)
You can find the full list of changes below:
你可以在下面看到所有改动的消息:
大标题
【Fixes / Tweaks 修复/调整】
小标题
【Loot Dice 幸运色子】
1.When killing a Lord you will now be rewarded with extra loot dice. The dice will spawn in the center of the lord’s arena.
现在当你击杀一个领主的时候你将会获得一个额外的幸运色子。幸运色子将会出现在与领主战斗的中心位置。
①Killing Skarrik, Bödvar, or Halescourge rewards 2 extra dice.
击杀沙瑞克碎脊者(深入敌巢BOSS),伯德瓦尔表演者(战争营地BOSS) 或者 鲍勃斯奎·霍尔克齐(霍尔克齐BOSS) 获得两个额外的幸运色子
②Killing Rasknitt rewards 3 extra dice.
击杀瑞恩克尼特(史凯特大门最终BOSS)获得三个额外幸运色子
2.These dice are in addition to other loot dice you already have collected in the level. So it is now possible to collect up to 5 loot dice on The Skittergate.
这些幸运色子将会和你已经获得的幸运色子叠加。所以现在你在史凯特大门这关能够获得最多5个的幸运色子
小标题
【Skarrik Spinemanglr】沙瑞克碎脊者
1.Skarrik is now immune to stagger when he runs to spawn allies.
现在当沙瑞克召唤鼠人时不会被打出硬直
2.Skarrik should now switch weapon setup correctly in his intro animation.
沙瑞克在出场动画中将会正确的切换他的武器
3.Reduced the range of Skarrik’s area spin attack to more accurately match the animation.
减少了沙瑞克回旋攻击的范围以更好的匹配他攻击的动画
4.Removed blocked damage on Skarrik’s dual wield sweep attack, and reduced stamina penalty when blocking some of his attacks.
移除了即使格挡沙瑞克双持横扫攻击也会受到伤害的问题,减少了当受到沙瑞克攻击时格挡需要的格挡值
5.Added the correct explosion stagger animations for Skarrik while wielding the halberd.
增加了正确硬直动画当沙瑞克挥舞他的戟的时候
6.Slightly lower attack speed on first combo attack to allow players more reaction time. when blocking or dodging it.
略微减少在第一个连招中的攻击速度从而让玩家有更多反应的时间用来格挡或者闪避
7.Removed double hits on basic dual wield attacks.
移除了当他双持攻击中造成双重打击的效果
8.Replaced Shield Stormvermin with regular Stormvermin during defensive phase.
在他防御阶段时(召唤鼠人的时候)将带盾风暴鼠换成普通风暴鼠
9.Removed Plague Monks from the spawn pool.
移除了(BOSS召唤鼠人时候)的瘟疫鼠僧
总结:中等幅度的削弱了沙瑞克BOSS,现在在攻击BOSS时 鼠潮的质量下降了减少了在对BOSS输出时候 鼠潮的干扰
但是鉴于BOSS是重甲 很多职业很难造成伤害 BOSS难度还是不低
小标题
【Bödvarr Ribspreader 】 伯德瓦尔表演者(战争营地最终BOSS)
视频:2分43秒
Reduced the duration of Bödvarr’s defensive stance to 20 seconds, down from 30 seconds.
将伯德瓦尔防御姿态时间从30秒减为20秒
Lowered Bödvarr’s stagger animation duration by ~20%.
减少了伯德瓦尔硬直动画持续时间20%
Added stagger immunity when he runs to the middle of the arena to start his defensive phase.
当伯德瓦尔跑到领地中央进行姿态变化(防御 攻击 召唤混沌)时,为他增加了硬直免疫
总结:小幅度加强了伯德瓦尔表演者BOSS,现在伯德瓦尔硬直时间减少 更不容易造成硬直 相当于减少了BOSS不能反抗时候攻击他的时间
经过各个职业削弱 该BOSS已经不是那个测试版本时候 能被猎人以及赏金一枪秒杀的小怪了
小标题:
【Burblespew Halescourge 】鲍勃斯奎·霍尔克齐(霍尔克齐最终BOSS)
视频时间:2分39秒
1.Reduced the debuff duration on players for the Hailstorm Barbecue’s Plague Wave attack to 2 seconds, down from from 3.5 seconds.
减少了瘟疫冲击波(BOSS招式)debuff持续时间,从3.5秒减少为2秒
2.Vorpalblade Noobhurl will no longer spawn a wave of enemies at the start. Only when he enters, and leaves, his defensive phase (when he teleports to the platforms).
现在当战斗开始时不会刷新小怪(混沌)。现在只有当鲍勃斯奎进入,离开他防御姿态(当他传送到各个平台时候)时才会刷新
3.Elites, accompanied with marauders and fanatics, will spawn when he enters his defensive phase. Fanatics will spawn when he leaves his defensive phase. Previously, Elites would spawn in both waves.
现在BOSS防御阶段时(传送到各个平台的时候)将会刷新精英怪 狂热者 侵略者
而当BOSS防御阶段结束时(在平台下)只会刷新狂热者 侵略者。之前不管BOSS处于哪种姿态都会刷新精英怪
总结:中等幅度削弱鲍勃斯奎·霍尔克齐 自上个版本削弱BOSS攻击角度 攻击伤害以后 这个版本又削弱了BOSS攻击debuff时间以及刷怪机制 可以看出这个BOSS在旧版本的变态程度 现在在平台下时 不再刷新精英怪 给大家减少了不少麻烦
小标题:
【Rasknitt 】瑞恩克尼特(史凯特大门)
1.Fixed an issue where Deathrattler sometimes got stuck when trying to pick up Rasknitt.
修复了坐骑在搭载瑞恩克尼特的时候会卡住的问题
2.Fixed an issue where Rasknitt sometimes teleported to the wrong location.
Removed spawning of Special enemies during the fight.
①修复了瑞恩克尼特会传送到一些错误的位置的问题。
②特感(特殊怪)酱不会在战斗中刷新
总结:修复了两个BOSS的BUG问题 特感怪不会刷新 也是小幅度的削弱了BOSS战难度
【Enemies】敌人
1.Maulers have had their running swipe attack and running cleave attack hitbox range reduced by around 15%.
狂暴者(大家都叫黑暗佟大为)视频时间:2分14秒
狂暴者跑动挥舞攻击和跑动下劈攻击攻击判定范围减少15%
2.Fixed an issue where Maulers were not making sounds during certain attacks.
修复了狂暴者攻击时不会发出声音的问题
3.Chaos Warriors have had their cleave hitbox range reduced by around 15%.
混沌战士下劈攻击判定范围减少15%
4.Chaos Warriors should no longer suddenly stand up while lying down from an explosion stagger animation(i.e. Kruber charge ability is a bit more viable vs Chaos Warriors now).
混沌战士现在不会在倒地的硬直动作中突然起身(克鲁伯尔的冲刺技能现在对混沌战士将会更加有效)
5.Fixed an issue when the Bile Troll would sometimes not rotate towards its target when vomiting.
修复了bile(胆汁巨魔)有时候吐射呕吐物时不会向他所瞄准的目标吐射的问题
6.Fixed an issue where backstab sounds were not always triggering at the beginning of enemy attacks.
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