皇室战争将在2月29日进行一次更新,本次更新主要还是以调整平衡性为主,不过电击术首次出现了晕眩的效果,想要了解更多皇室战争更新详情,赶紧跟着大熊小编来看看吧!
新版解析>>>皇室战争2月29日卡牌数据调整解析:野猪崛起在望
1、Zap: Now stuns target for 1 second, damage reduced by 6%
电击术:现在会击晕目标1秒,但是伤害降低6%
– Zap has lacked a purpose of its own that differentiated it from Arrows or the other damage spells. Giving it a brief stun effect should make it quite an interesting choice!
小编渣翻:电击术缺少它的目的性,与箭雨和其他伤害法术没有太大的区别,给予它一个短暂眩晕效果会是一个相当有趣的选择!
2、Giant Skeleton: Hitpoints increased by 11%, bomb timer increased to 3 seconds (from 1 second)
骷髅巨人:生命值增加11%,但是炸弹引爆时间从1秒延长到3秒。
– Giant Skeleton can be the ultimate nullifier, as he’s primarily used on defense to halt a push in its tracks. Adding a couple of seconds to his death bomb’s fuse will make positioning your defending troops to escape the blast radius a possibility now.
小编渣翻:骷髅巨人是一个终结者,他基本被用于防止敌人推进。加了一点延迟时间,可能会让你的部队逃离爆炸。
3、Tesla: Hitpoints decreased by 5%
电磁塔:生命值降低5%。
– A small hitpoint reduction will bring the Tesla more in line with our overall "offense over defense" philosophy. It currently offers a bit too much defensive value for 4 Elixir.
小编渣翻:减少一点生命会让特斯拉更符合我们“进攻大于防守”的理念,它现在提供的防御价值远远高于4圣水。
4、Rage: Effect falls off quicker when troops leave the Rage area
狂暴术:当部队离开法术区域后,狂暴效果会更快消失。
– Rage will last for 2 seconds on a troop after it leaves Rage’s area of effect. Previously Rage ’stuck’ to troops until the area of effect was gone, which we felt was a bit weird.
小编渣翻:在部队离开狂暴药水范围后依然会持续狂暴状态2秒,以前狂暴药水会影响部队持续到效果结束,我们认为太变态了。
5、Combat Mechanics: Troops will be harder to distract
战斗技巧:部队将更难被引导。
– Troops won’t be pulled from their lane as easily by buildings; buildings will need to be positioned a bit closer.
– Troops won’t target and move towards units that attack them from far away.
小编渣翻:
– 部队将不会再很容易被建筑物带离其移动路线,建筑物需要离部队更近才能起效果。
– 部队将不会瞄准比较远的目标,向比较远的目标位置移动。
6、Card Donation: Rare Cards give 10 experience (from 5 experience)
捐赠卡牌:捐1张橙卡获得的经验,将会原来的5点提升到10点。
– Rare Cards should give more experience for the value of card you’re giving away.
小编渣翻:捐献稀有卡应该被获得更多的经验值。
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